UFO Terror Site Mods

All the mods replace the City Terror Site terrain of UFO: Enemy Unknown. Remember to read first the instructions on the README!.txt file inside each zipped file.

Native (v9.01) – Tropical Village. It is a mixture of Jungle, Farm and City terrains. It requires XComUtil version 9.60 beta to be played.

The City (v9.02) - Urban environment. 10 new buildings: Movie Theatre, Health Clinic, Butcher Shop and others. 

Area 51 (v.9.50) - Military base terrain.

The Fort -  A little experiment I've done. The terrain is composed of tall walls. 

The Hive (v9.02) - Another experiment, unfortunately not entirely successful. Maze like structures trying to resemble an alien facility. 

The HWP Factory - You MUST have the lastest version of XComUtil (version 9.60 Beta or higher) to play this single 40x40 building. You can download XComUtil at the page of its author, Scott Jones.

Download and read the instructions first by clicking here. Afterwards you can download the HWP Factory. In the future this building will be a part of the Area51 terrain but for the moment they have to be downloaded separately. 

After you've installed XComUtil, remember to first read or save this Instructions file, before downloading the necessary Zip files. Have fun and please tell me what you think about it.

Bagirov's urban camouflage mod is also available here. It changes files on the Ufograph and Units folders, so remember to make backups first before unzipping to your UFO folder. You can see how it looks here.

Finally, if you notice any of the following events on the terrain mods: 

- Missing ground/walls/ceiling

- Aliens that spend several turns on the same position without moving

- Large aliens stuck on objects/walls

- Aliens placed on the air

- Anything else that looks/acts weird 

Please inform me using the email on the start page or XTC's forums. Thanks!

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